My personnal submission for the Mini Jam Gam #60. We can say I failed it. This was my first steps in game dev with Godot and I'm running out of time so here it is.

The story is : You're a spatial garbage collector send to clean up spaceships from radioactive materials. The Game Jam object : The Rocket was planned to be the level switcher but I didn't  succeed to create a complete level manager.

To move use arrows or ZQSD/WASD keys.

Here is the list of assets I've used :

- https://marcopg.itch.io/sci-fi-lab-starter-pack-16x16-pixel-art
- https://oboropixel.itch.io/character-animations
 Acid tiles and the roket are from me (obviously).

Published 1 day ago
StatusPrototype
PlatformsHTML5
AuthorArcadeCode
GenrePlatformer
Made withGodot
Tagsmini-jam-gam-60
ContentNo generative AI was used

Comments

Log in with itch.io to leave a comment.

(+1)

To me, it’s incredible; I really liked the controls.

(+1)

The controls feel very polished! Its really fun to just jump around tbr ^^

I think you should reload the level when touching the green ( acid ? ) stuf, so you can create some danger for the player!

And while your at it, maybe just make the level a tad longer / bigger , then it doesnt matter you didnt finnish a level manager in time, since you dont need it anymore. :D

(+1)

Nope, I don't think you failed at all. In my first 3 game jams, I didn't even manage to finish a game. Yours is actually really cool, great job!

(+1)

Thank’s your message really encourage me 😁 !